// Beep Remote // // Douglas Thrift // // $Id$ #ifndef _BeepRemote_hpp_ #define _BeepRemote_hpp_ #include #ifdef MENES_PRAGMA_ONCE #pragma once #endif #include #include class BeepRemote { private: int session; public: BeepRemote(int session = 0) : session(session) {} template void Playlist(const Type& list, bool enqueue = false) { char** list_(new char*[list.GetSize()]); _tforeach (const Type, item, list) list_[_index] = const_cast(item->NullTerminate()); ::xmms_remote_playlist(session, list_, list.GetSize(), enqueue); delete [] list_; } int GetVersion() const { return ::xmms_remote_get_version(session); } template void PlaylistAdd(const Type& list) { ::GList* list_(NULL); _tforeach (const Type, item, list) list_ = ::g_list_append(list_, const_cast(item->NullTerminate())); ::xmms_remote_playlist_add(session, list_); ::g_list_free(list_); } void PlaylistDelete(int position) { ::xmms_remote_playlist_delete(session, position); } void Play() { ::xmms_remote_play(session); } void Pause() { ::xmms_remote_pause(session); } void Stop() { ::xmms_remote_stop(session); } bool IsPlaying() const { return ::xmms_remote_is_playing(session); } bool IsPaused() const { return ::xmms_remote_is_paused(session); } int GetPlaylistPosition() const { return ::xmms_remote_get_playlist_pos(session); } void SetPlaylistPosition(int position) { ::xmms_remote_set_playlist_pos(session, position); } int GetPlaylistLength() const { return ::xmms_remote_get_playlist_length(session); } void PlaylistClear() { return ::xmms_remote_playlist_clear(session); } int GetOutputTime() const { return ::xmms_remote_get_output_time(session); } void JumpToTime(int position) { ::xmms_remote_jump_to_time(session, position); } void GetVolume(int& left, int& right) const { ::xmms_remote_get_volume(session, &left, &right); } int GetMainVolume() const { return ::xmms_remote_get_main_volume(session); } int GetBalance() const { return ::xmms_remote_get_balance(session); } void SetVolume(int left, int right) { ::xmms_remote_set_volume(session, left, right); } void SetMainVolume(int volume) { ::xmms_remote_set_main_volume(session, volume); } void SetBalance(int balance) { ::xmms_remote_set_balance(session, balance); } cse::String GetSkin() const { return ::xmms_remote_get_skin(session); } void SetSkin(const cse::String& skin) { ::xmms_remote_set_skin(session, const_cast(skin.NullTerminate())); } cse::String GetPlaylistFile(int position) const { return ::xmms_remote_get_playlist_file(session, position); } cse::String GetPlaylistTitle(int position) const { return ::xmms_remote_get_playlist_title(session, position); } int GetPlaylistTime(int position) const { return ::xmms_remote_get_playlist_time(session, position); } void GetInfo(int& rate, int& frequency, int& channels) const { ::xmms_remote_get_info(session, &rate, &frequency, &channels); } void MainWindowToggle(bool show) { ::xmms_remote_main_win_toggle(session, show); } void PlaylistWindowToggle(bool show) { ::xmms_remote_pl_win_toggle(session, show); } void EqualizerWindowToggle(bool show) { ::xmms_remote_eq_win_toggle(session, show); } bool IsMainWindow() const { return ::xmms_remote_is_main_win(session); } bool IsPlaylistWindow() const { return ::xmms_remote_is_pl_win(session); } bool IsEqualizerWindow() const { return ::xmms_remote_is_eq_win(session); } void ShowPreferencesBox() { ::xmms_remote_show_prefs_box(session); } void ToggleAlwaysOnTop(bool always) { ::xmms_remote_toggle_aot(session, always); } void Eject() { ::xmms_remote_eject(session); } void PlaylistPrevious() { ::xmms_remote_playlist_prev(session); } void PlaylistNext() { ::xmms_remote_playlist_next(session); } void PlaylistAddUrl(const cse::String& url) { ::xmms_remote_playlist_add_url_string(session, const_cast(url.NullTerminate())); } bool IsRunning() const { return ::xmms_remote_is_running(session); } void ToggleRepeat() { ::xmms_remote_toggle_repeat(session); } void ToggleShuffle() { ::xmms_remote_toggle_shuffle(session); } bool IsRepeat() const { return ::xmms_remote_is_repeat(session); } bool IsShuffle() const { return ::xmms_remote_is_shuffle(session); } void ToggleRepeat(bool repeat) { if (repeat != IsRepeat()) ToggleRepeat(); } void ToggleShuffle(bool shuffle) { if (shuffle != IsShuffle()) ToggleShuffle(); } void GetEqualizer(float& preamp, float bands[10]) const; float GetEqualizerPreamp() const { return ::xmms_remote_get_eq_preamp(session); } float GetEqualizerBand(int band) const { return ::xmms_remote_get_eq_band(session, band); } void SetEqualizer(float preamp, float bands[10]) { ::xmms_remote_set_eq(session, preamp, bands); } void SetEqualizerPreamp(float preamp) { ::xmms_remote_set_eq_preamp(session, preamp); } void SetEqualizerBand(int band, float value) { ::xmms_remote_set_eq_band(session, band, value); } void Quit() { ::xmms_remote_quit(session); } void PlayPause() { ::xmms_remote_play_pause(session); } void PlaylistInsertUrl(const cse::String& url, int position) { ::xmms_remote_playlist_ins_url_string(session, const_cast(url.NullTerminate()), position); } void Activate() { ::xmms_remote_activate(session); } }; template <> void BeepRemote::PlaylistAdd(const cse::String& item); #endif//_BeepRemote_hpp_