// Douglas Thrift // // File System // // $Id$ #ifndef _FileSystem_hpp_ #define _FileSystem_hpp_ #include #ifdef MENES_PRAGMA_ONCE #pragma once #endif #include #include "Command.hpp" struct FileSystemCommand : public Command { cse::String root; FileSystemCommand(const cse::String &root) : root(root) {} }; struct FileSystem : public CommandRunner { FileSystem(const cse::String &sitemap, std::queue &queue, api::ThreadMutex &queueLock, const _R &command); }; #endif//_FileSystem_hpp_