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root/truck/DashInterface/MenuList.cpp
Revision: 44
Committed: 2008-03-06T15:21:03-08:00 (17 years, 4 months ago) by douglas
File size: 3245 byte(s)
Log Message:
Cleanup!

File Contents

# Content
1 // Menu List
2 //
3 // Douglas Thrift
4 //
5 // $Id$
6
7 #include <foreach.hpp>
8
9 #include <sqlite3.h>
10
11 #include "MenuList.hpp"
12
13 MenuList *MenuList::previous;
14
15 MenuList::MenuItem::MenuItem(MenuList *list) : list(list)
16 {
17 }
18
19 MenuList::MenuList(MenuList *parent, Display &display, size_t size) : parent(parent), display(display), cursor(0), list(size)
20 {
21 }
22
23 MenuList::~MenuList()
24 {
25 _foreach (std::vector<MenuItem *>, item, list)
26 delete *item;
27 }
28
29 MenuList *MenuList::Enter()
30 {
31 return list[state.item]->Select();
32 }
33
34 MenuList *MenuList::Right()
35 {
36 MenuItem *item(list[state.item]);
37
38 if (dynamic_cast<SubItem *>(item))
39 return item->Select();
40
41 return this;
42 }
43
44 MenuList *MenuList::Left()
45 {
46 return parent;
47 }
48
49 void MenuList::Render()
50 {
51 display.SetCursorPosition(19, cursor);
52
53 if (this != previous || state != old)
54 {
55 display.Set(0, 0, (state.bottom != 0 ? '\x1a' : ' '));
56 display.Set(0, 1, '\x12');
57 display.Set(0, 2, '\x13');
58 display.Set(0, 3, (state.top < list.size() ? '\x1b' : ' '));
59
60 _forall (size_t, index, state.bottom, state.top)
61 {
62 MenuItem *item(list[index]);
63 std::string value(*item);
64
65 value.resize(18, ' ');
66
67 if (BoolItem *item_ = dynamic_cast<BoolItem *>(item))
68 value += (*item_ ? '\x94' : '\xcf');
69 else if (dynamic_cast<SubItem *>(item))
70 value += '\x10';
71 else
72 value += ' ';
73
74 display.Set(1, _index, value);
75 }
76 }
77 else
78 _forall (size_t, index, state.bottom, state.top)
79 if (BoolItem *item = dynamic_cast<BoolItem *>(list[index]))
80 display.Set(19, _index, (*item ? _B("\x94") : _B("\xcf")));
81 }
82
83 MenuList &MenuList::operator ++()
84 {
85 old = state;
86
87 size_t next(state.item + 1);
88
89 if (next != list.size())
90 {
91 if (next == state.bottom)
92 ++state.top, ++state.bottom;
93 else
94 ++cursor;
95
96 state.item = next;
97 }
98
99 return *this;
100 }
101
102 MenuList &MenuList::operator --()
103 {
104 old = state;
105
106 if (state.item != 0)
107 if (state.item-- == state.top)
108 --state.top, --state.bottom;
109 else
110 --cursor;
111
112 return *this;
113 }
114
115 TopList::AppendItem::AppendItem(MenuList *list, bool &append) : MenuItem(list), append(append)
116 {
117 }
118
119 MenuList *TopList::AppendItem::Select()
120 {
121 append = !append;
122
123 return list;
124 }
125
126 TopList::AppendItem::operator std::string() const
127 {
128 return _B("Append");
129 }
130
131 TopList::AppendItem::operator bool() const
132 {
133 return append;
134 }
135
136 TopList::ShuffleItem::ShuffleItem(MenuList *list, Audacious::Audacious &audacious) : MenuItem(list), audacious(audacious)
137 {
138 }
139
140 MenuList *TopList::ShuffleItem::Select()
141 {
142 if (audacious.IsRunning())
143 audacious.ToggleShuffle();
144
145 return list;
146 }
147
148 TopList::ShuffleItem::operator std::string() const
149 {
150 return _B("Shuffle");
151 }
152
153 TopList::ShuffleItem::operator bool() const
154 {
155 return audacious.IsRunning() ? audacious.IsShuffle() : false;
156 }
157
158 TopList::MusicItem::MusicItem(MenuList *list, Audacious::Audacious &audacious) : MenuItem(list), audacious(audacious)
159 {
160 }
161
162 MenuList *TopList::MusicItem::Select()
163 {
164 delete this;
165
166 return NULL;
167 }
168
169 TopList::MusicItem::operator std::string() const
170 {
171 return _B("Music");
172 }
173
174 TopList::TopList(Display &display, Audacious::Audacious &audacious, bool &append) : MenuList(this, display, 3)
175 {
176 previous = NULL;
177 list[0] = new AppendItem(this, append);
178 list[1] = new ShuffleItem(this, audacious);
179 list[2] = new MusicItem(this, audacious);
180 }

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